FMCG / Consumer Goods

Games Workshop sustainability score: 41/100

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About Games Workshop

Games Workshop is a UK-listed tabletop miniatures and gaming company founded in 1975, headquartered in Nottingham. It designs, manufactures, and retails plastic model kits (Warhammer franchises) globally through direct retail, online, and licensed channels.

More about Games Workshop

A scaled consumer goods manufacturer with significant plastic production footprint.

Head office United KingdomStaff ~2,950Revenue ~£617.5MWebsite ↗

Our verdict

Games Workshop reports Scope 1 and 2 emissions 69% below its FY2021/22 baseline, surpassing its 55%-by-2032 target. Total company emissions rose 20% year-on-year to 75,112 tCO₂e, driven by Scope 3 increasing from 59,222 to 69,639 tCO₂e with no reduction programme. Plastic waste and supply chain decarbonisation remain material gaps.

Games Workshop scores 41/100 (Below expectations) on SINK's independent climate assessment, scored from public data only. Scores are free. Companies can never pay for anything about their own score. Last verified September 2026.

That places Games Workshop joint 374th of 900 companies scored, and joint 17th of 45 in FMCG / Consumer Goods.

Limited evidence. This score rests on 6 sources, 33% of them published by the company itself. Every source cited here passed the same quality checks as any other score: all live, none from data aggregators. There is simply less of it.

The ten questions

What is Games Workshop doing well, and where does it fall short?

Strongest on Controversies & Red Flags and Carbon Footprint — Operations (8/10, 6/10). Weakest on Water Impact and Nature & Biodiversity Impact (2/10, 3/10).

What's missing

Where Games Workshop lost points

For each question that lost points, the evidence our public rubric looks for that we didn't find.

  • Emissions from its own operations6/10Its own emissions aren't independently verified or tracked over several years.
  • Emissions from its supply chain5/10Most of its supply-chain (Scope 3) emissions aren't measured.
  • Whether its emissions are falling4/10No evidence of a year-on-year fall in its total emissions.
  • How clean its energy is5/10Less than half its energy shown to be renewable, or no transition plan.
  • Its effect on nature3/10No assessment of its effect on nature, and no basic environmental policy.
  • How it uses materials and handles waste4/10No measurable waste or recycling targets reported publicly.
  • Its effect on water2/10No monitoring of water use, or no measures to reduce it.
  • Its climate targets4/10Its targets aren't science-based or committed to the Science Based Targets initiative.
  • How openly it reports5/10No dedicated sustainability role, board oversight or public report.

A score changes when the evidence does. We use new published evidence at the next rescore. Anyone can send us new evidence, free. How to send it.

The calculation

How is Games Workshop's SINK score calculated?

Same ten questions for every company. No private weighting.

SINK = (0.3 × Base + 0.7 × Performance) × Scale
Industry base impact
FMCG / Consumer Goods sector ceiling.
30 / 100
Performance score
Sum of the ten questions, each scored 0 to 10.
46 / 100
Raw score
Weighted average before scale penalty.
(0.3 × 30) + (0.7 × 46) = 41.2
Scale penalty
Multiplier based on total emissions. Bigger polluters lose more.
× 1
Final score
Rounded. Below expectations.
41 / 100
Where the evidence comes from

What evidence is Games Workshop's score based on?

6 sources used in this assessment. All publicly available. Each row shows which of the ten questions it informed.

33% of them were published by Games Workshop itself; the rest come from independent sources.

This company's public sustainability disclosure is limited. This score is based on the 6 verified sources cited below, rather than padded to a standard count.

⚠

Limited data coverage. This assessment is based on 6 sources, 33% of which are self-reported by the company. Scores may change as independent evidence becomes available.

[1]Public record
Companies House Filing — Annual Report and Accounts FY2025

“Scope 1: 839 tCO₂e; Scope 2: 4,634 tCO₂e — SECR data filed at Companies House, FY2025”

2025
Q1Q3Q7Q9
View →
[2]Self-reported
Investor Relations — Environment Page

“our scope 1 and 2 emissions for this financial year are 69% lower than our 2021/22 baseline”

Ongoing
Q1Q2Q4Q5Q6Q8Q9
View →
[3]Self-reported
Investor Relations — Responsible Operations Page

“All suppliers of raw materials, components, and goods intended for resale by us must sign up as a member of the IETP”

Ongoing
Q2Q5
View →
[4]Public record
EvoEnergy — Solar Array Installation News

“the gaming industry giant are able to self-generate around 8% of their electricity demand onsite”

Unknown
Q4
View →
[5]Public record
Change.org Petition — Games Workshop Sprue Recycling

“by the nature of the product, Games Workshops brilliant models leave a large amount of plastic waste at the consumer level”

Unknown
Q10
View →
[6]Independent source
InfluenceMap — Lobbying Profile Database

“InfluenceMap maintains the world's leading database of corporate and industry association lobbying of climate policy”

Ongoing
Q10
View →

If you believe a source has been misread or a newer version exists, submit a challenge.

For Games Workshop

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    Games Workshop: SINK sustainability score 41/100.

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Games Workshop in context

How does Games Workshop compare with other fmcg / consumer goods companies?

Where Games Workshop sits among fmcg / consumer goods peers.

Among the 45 major fmcg / consumer goods brands we've scored, Games Workshop is tied =17th of 45, with 4 others.

=17/45
Games Workshop's rank
39
Industry average
23
Industry low
56
Industry high
See all 45 in FMCG / Consumer Goods →
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