SaaS / Digital Services

Electronic Arts sustainability score: 55/100

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About Electronic Arts

Electronic Arts is a multinational video game and digital entertainment company headquartered in Redwood Shores, California. With ~11,000 employees and $7.4 billion in annual revenue (FY2022), EA develops and publishes games across console, PC, and mobile platforms.

More about Electronic Arts

As a digital-first business, its operational footprint is relatively light, but supply chain emissions from hardware and services procurement represent significant exposure.

Founded 1982Head office Redwood Shores, United StatesStaff ~14,500Revenue $7.43B (FY2022)Website ↗

Our verdict

EA discloses Scope 1 & 2 emissions with GHG Protocol alignment and tracks a 19% absolute reduction over two years, but Scope 3 targets lack validation and rely on offsets. Renewable energy is at 95% without disclosed procurement instruments. The core weakness: SBTi validation pending, no supplier engagement programme, and Scope 3 exclusion from 2027 carbon neutrality commitment.

Electronic Arts scores 55/100 (Making progress) on SINK's independent climate assessment, scored from public data only. Scores are free. Companies can never pay for anything about their own score. Last verified May 2026.

That places Electronic Arts joint 54th of 934 companies scored, and joint 9th of 73 in SaaS / Digital Services.

The ten questions

What is Electronic Arts doing well, and where does it fall short?

Strongest on Energy Source and Controversies & Red Flags (7/10, 7/10). Weakest on Nature & Biodiversity Impact and Resource Use & Waste (4/10, 4/10).

What's missing

Where Electronic Arts lost points

For each question that lost points, the evidence our public rubric looks for that we didn't find.

  • Emissions from its own operations6/10Its own emissions aren't independently verified or tracked over several years.
  • Emissions from its supply chain5/10Most of its supply-chain (Scope 3) emissions aren't measured.
  • Whether its emissions are falling6/10No consistent fall over several years across its operations and supply chain.
  • How clean its energy is7/10Less than 90% of its energy shown to be renewable.
  • Its effect on nature4/10Its effect on nature isn't measured or independently verified.
  • How it uses materials and handles waste4/10No measurable waste or recycling targets reported publicly.
  • Its effect on water4/10No measured water footprint with reduction targets.
  • Its climate targets4/10Its targets aren't science-based or committed to the Science Based Targets initiative.
  • How openly it reports6/10No annual impact report, or no pay linked to climate targets.
  • Its record on controversies7/10Points deducted for controversies or its business model. The finding is under question 10.

A score changes when the evidence does. We use new published evidence at the next rescore. Anyone can send us new evidence, free. How to send it.

The calculation

How is Electronic Arts's SINK score calculated?

Same ten questions for every company. No private weighting.

SINK = (0.3 × Base + 0.7 × Performance) × Scale
Industry base impact
SaaS / Digital Services sector ceiling.
70 / 100
Performance score
Sum of the ten questions, each scored 0 to 10.
53 / 100
Raw score
Weighted average before scale penalty.
(0.3 × 70) + (0.7 × 53) = 58.1
Scale penalty
Multiplier based on total emissions. Bigger polluters lose more.
× 0.95
Final score
Rounded. Making progress.
55 / 100
Where the evidence comes from

What evidence is Electronic Arts's score based on?

8 sources used in this assessment. All publicly available. Each row shows which of the ten questions it informed.

50% of them were published by Electronic Arts itself; the rest come from independent sources.

Scored on 11 April 2026 under an earlier version of our method. We're re-checking it under the current method.

[1]Self-reported
EA Commitments — Environment
Ongoing
Q1Q2Q3Q6Q7Q8
View →
[2]Self-reported
EA Investor Relations — TCFD Report
Unknown
Q1Q9
View →
[3]Independent source
DitchCarbon — Electronic Arts
Ongoing
Q1Q2Q3Q8
View →
[4]Self-reported
EA News — 2024 Impact Report
2024
Q3Q5
View →
[5]Independent source
KnowESG — Electronic Arts Inc.
Unknown
Q8Q9
View →
[6]Independent source
Good To Go — Carbon Ratings Guide #67
Unknown
Q8
View →
[7]Self-reported
EA — Political Activities Statement
Ongoing
Q10
View →
[8]Public record
OpenSecrets — Electronic Arts Inc.
Ongoing
Q10
View →

If you believe a source has been misread or a newer version exists, submit a challenge.

For Electronic Arts

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    Electronic Arts: SINK sustainability score 55/100.

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Electronic Arts in context

How does Electronic Arts compare with other saas / digital services companies?

Where Electronic Arts sits among saas / digital services peers.

Among the 73 major saas / digital services brands we've scored, Electronic Arts is tied =9th of 73, with 2 others.

=9/73
Electronic Arts's rank
41
Industry average
25
Industry low
74
Industry high
See all 73 in SaaS / Digital Services →
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