Ubisoft Entertainment·SaaS / Digital Services·Montreuil, France·Founded 1986·Last verified 31 May 2026
59
out of 100
Making progressPending Review

Ubisoft has solid operational carbon reporting and validated near-term SBTi targets, but total emissions are rising due to supply chain and logistics pressures. Scope 3 excludes player-device use—over 90% of lifecycle impact. Renewable energy sourcing relies on unbundled certificates. Major gaps: no net-zero target, negligible nature biodiversity work, no quantified waste metrics.

The calculation

Every score shows its working.

Same formula for every company. No curve. No private weighting.

SINK = (0.3 × Base + 0.7 × Performance) × Scale
Industry base impact
SaaS / Digital Services sector ceiling.
70 / 100
Performance score
Sum of the 10 rubric questions, scored 0–10 each.
54 / 100
Raw score
Weighted average before scale penalty.
(0.3 × 70) + (0.7 × 54) = 58.8
Scale penalty
Multiplier based on absolute emissions volume — physics-first.
× 1
Final score
Rounded. Making progress.
59 / 100
The ten questions

Where Ubisoft Entertainment is strong, and where it isn't.

Strongest on Carbon Footprint — Operations and Controversies & Red Flags (7/10, 7/10). Weakest on Water Impact and Nature & Biodiversity Impact (4/10, 4/10).

Where the evidence comes from

Every document used, listed.

6 sources used in this assessment. All publicly available. Each row shows which rubric questions it informed.

Limited data coverage. This assessment is based on 6 sources, 83% of which are self-reported by the company. Scores may change as independent evidence becomes available.

[1]Third-party verified
DitchCarbon — Ubisoft Organization Profile
Ongoing
Q1Q2Q8
View →
[2]Self-reported
Ubisoft Environment — Social Impact
Ongoing
Q1Q4Q5Q9Q10
View →
[3]Self-reported
Play Green 2023 Carbon Footprint
2023
Q1Q2Q3Q4Q5Q6Q8Q10
View →
[4]Self-reported
Ubisoft Environmental Commitment 2022 Update
2022
Q2Q3Q5Q6
View →
[5]Self-reported
Ubisoft FY2025 Annual General Meeting Brochure
2025
Q3Q8Q9
View →
[6]Self-reported
Ubisoft FY2025 AGM Argumentaire (CSR governance)
2025
Q9
View →

If you believe a source has been misread or a newer version exists, submit a challenge.

Ubisoft Entertainment in context

Where Ubisoft Entertainment sits among saas / digital services peers.

Among the 35 major saas / digital services brands we've scored, Ubisoft Entertainment sits 4th of 35.

4/35
Ubisoft Entertainment's rank
46
Industry average
25
Industry low
74
Industry high
How this score has moved

Ubisoft Entertainment's score over time.

today

Score history begins 11 April 2026.

As Ubisoft Entertainment's score updates, the trajectory will appear here.

We're backfilling historical scores for FTSE 100 and S&P 100 companies over the coming weeks.

What's being contested

This score is not currently being contested.

Every challenge is published. We'd rather be corrected than wrong — that's the whole point.

No challenges submitted yet. If you have evidence that contradicts this score, you can challenge any question above — cite a public source and we'll review it.

About Ubisoft Entertainment

Ubisoft is a Paris-based video game publisher and digital entertainment company founded in 1986, with 20,324 employees and €2.2bn annual revenue. It develops and publishes games across console, PC, and mobile platforms, generating 85.9% net bookings digitally. A major player in the global gaming industry.

Founded
1986
Headquarters
Montreuil, France
Employees
~17,000
Annual revenue
~€1.85B
Company website ↗
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