Take-Two Interactive Software scores 49/100 (Making progress) on SINK's independent climate assessment — scored from public data only, no company payment can change a number. Last verified May 2026.
That places Take-Two Interactive Software joint 103rd of 596 companies scored, and joint 21st of 43 in SaaS / Digital Services.
Take-Two reports Scope 1 and 2 emissions with GHG Protocol alignment but lacks third-party verification. Scope 3 emissions dominate at 95% of total, yet the reduction target is intensity-based, not absolute. No renewable energy strategy, nature policy, or waste metrics disclosed. Clean on lobbying but governance lacks executive pay linkage.
This score is built from public data only. If your practice is stronger than your disclosure, submit evidence for review — or challenge any question, free.
Same formula for every company. No curve. No private weighting.
SINK = (0.3 × Base + 0.7 × Performance) × ScaleStrongest on Controversies & Red Flags and Carbon Footprint — Operations (7/10, 6/10). Weakest on Water Impact and Resource Use & Waste (3/10, 3/10).
5 sources used in this assessment. All publicly available. Each row shows which rubric questions it informed.
This company's public sustainability disclosure is limited. This score is based on the 5 verified sources cited below, rather than padded to a standard count.
Limited data coverage. This assessment is based on 5 sources, 40% of which are self-reported by the company. Scores may change as independent evidence becomes available.
If you believe a source has been misread or a newer version exists, submit a challenge.
Where Take-Two Interactive Software sits among saas / digital services peers.
Among the 43 major saas / digital services brands we've scored, Take-Two Interactive Software is tied =21st of 43, with 1 other.
Score history begins 11 April 2026.
As Take-Two Interactive Software's score updates, the trajectory will appear here.
We're backfilling historical scores for FTSE 100 and S&P 100 companies over the coming weeks.
This score is not currently being contested.
Every challenge is published. We'd rather be corrected than wrong — that's the whole point.
No challenges submitted yet. If you have evidence that contradicts this score, you can challenge any question above — cite a public source and we'll review it.
Take-Two Interactive is a New York-based video game developer and publisher founded in 1993, with 6,495 employees and $3.4 billion FY2021 revenue. Known for Grand Theft Auto and Red Dead Redemption franchises, the company operates as a digital entertainment platform with primarily software distribution and negligible physical product manufacturing.
Direct competitor in digital entertainment with similar low operational footprint but comparable disclosure gaps
View breakdown →Gaming publisher peer; useful benchmark for scope 3 emissions reporting and renewable energy procurement
View breakdown →Tech-sector peer with higher data centre energy exposure and more advanced renewable energy strategy
View breakdown →SaaS/digital services giant with stronger TCFD alignment, RE100 membership, and third-party GHG assurance
View breakdown →Email alerts when a rubric question is verified, a challenge is resolved, or the overall score changes.
One email, every Sunday. Score changes, new research, the stories behind the numbers. Free.
No spam. Unsubscribe in one click.
Readers and institutions support our work. Companies can pay to submit evidence we couldn't find. Neither type of payment changes a score.