Recently scored: Dentsu, Omnicom, Publicis Groupe, WPP
Take-Two Interactive Software·SaaS / Digital Services·New York City, United States·Founded 1993·Last verified 25 April 2026
49
out of 100
Making progressPending Review

Take-Two reports Scope 1 and 2 emissions with GHG Protocol alignment but lacks third-party verification. Scope 3 dominates at 95% of total footprint yet targets are intensity-based, not absolute reductions. No multi-year trajectory data, renewable energy strategy, or nature/water disclosures exist. Governance is basic; no controversies.

The calculation

Every score shows its working.

Same formula for every company. No curve. No private weighting.

SINK = (0.3 × Base + 0.7 × Performance) × Scale
Industry base impact
SaaS / Digital Services sector ceiling.
70 / 100
Performance score
Sum of the 10 rubric questions, scored 0–10 each.
44 / 100
Raw score
Weighted average before scale penalty.
(0.3 × 70) + (0.7 × 44) = 51.8
Scale penalty
Multiplier based on absolute emissions volume — physics-first.
× 0.95
Final score
Rounded. Making progress.
49 / 100
The ten questions

Where Take-Two Interactive Software is strong, and where it isn't.

Strongest on Controversies & Red Flags and Carbon Footprint — Operations (7/10, 6/10). Weakest on Water Impact and Resource Use & Waste (3/10, 3/10).

Where the evidence comes from

Every document used, listed.

5 sources used in this assessment. All publicly available. Each row shows which rubric questions it informed.

[1]Third-party verified
DitchCarbon — Take-Two Interactive Profile
Ongoing
Q1Q2Q3Q4Q8
View →
[2]SEC filing
Take-Two Interactive 2025 SEC Filing (Form 10-K)
2025
Q1Q2Q4Q5Q7Q8
View →
[3]Self-reported
Take-Two Interactive 2023 Impact Report
2023
Q1Q5Q6Q9
View →
[4]SEC filing
Take-Two Interactive Investor Relations — SEC Filing
Unknown
Q9
View →
[5]Public record
Take-Two Interactive — Wikipedia
Ongoing
Q10
View →

If you believe a source has been misread or a newer version exists, submit a challenge.

Take-Two Interactive Software in context

Where Take-Two Interactive Software sits among saas / digital services peers.

Among the 38 major saas / digital services brands we've scored, Take-Two Interactive Software sits 19th of 38.

19/38
Take-Two Interactive Software's rank
47
Industry average
25
Industry low
73
Industry high
How this score has moved

Take-Two Interactive Software's score over time.

today

Score history begins 11 April 2026.

As Take-Two Interactive Software's score updates, the trajectory will appear here.

We're backfilling historical scores for FTSE 100 and S&P 100 companies over the coming weeks.

What's being contested

This score is not currently being contested.

Every challenge is published. We'd rather be corrected than wrong — that's the whole point.

No challenges submitted yet. If you have evidence that contradicts this score, you can challenge any question above — cite a public source and we'll review it.

About Take-Two Interactive Software

Take-Two Interactive develops and publishes video games and interactive entertainment, operating primarily as a digital software company with offices globally. Major franchises include Grand Theft Auto, NBA 2K, and Civilization. Headquartered in New York, it is a leading independent game publisher with minimal direct environmental exposure but significant end-user product emissions.

Founded
1993
Headquarters
New York City, United States
Employees
~12,928
Annual revenue
~$5.6B
Company website ↗
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